The good news is, it looks and sounds great. Great job with the multi meshes and visual effects.
The bad news...
That control structure: click the knight, then press 1 to cast? Why not just cast on click?
And the bugs, Seva already pointed out. It was kinda fun to watch my dead avatar keep killing bad guys though.
I know you don't need my platitudes and attaboys, so suffice to say, "I hope you have more time available for polish and bug-fixing next jam."