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(+5)

this is very fun and very impressive, but there NEEDS to be sync correction during a stage.  one lagspike in the middle of a stage and the timing is permanently off.

i've also noticed there are no "You" indicators, which would help refresh the player's memory of what they're doing.

(global audio offset calibration would also be huge, but an unfortunate logistical nightmare for a game with reactive audio like this)