Good job completing the jam!
Some things to consider:
- The UI could use a bit of work. Your dialogue blurbs were off center and often fell over top of the lined paper, so they were difficult to read. Not a huge issue, but fixing this would add to the polish to the game.
- Your dance battle mechanics seem to be bugged. Hitting either WASD nor the arrow keys actually resulted in any increase in points.
- Think about the user experience of the game. What do you want people to feel while playing the game? What is the objective? Right off the bat you're dance battles are too difficult. Difficulty is fine, but make sure that it is not counteracting the enjoyability of your game either. Start with some less difficult levels and build your way up if that it what you want to do, but always ease your players into the battle to start.
Overall, good work team!