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Gameplay: I can move and things are interact-able, and it doesn't crash. Great

Creativity & Innovation: On the minimal side, which is totally fine. It's a simple linear platformer with interact-able stages.

Theme Adherence:  I feel like the game was intended to be strong here, but I ended up knocking my boyfriend into the abyss, leaving my family to die, and bulldozing my coworkers. So it didn't land with me,

Playability & User Experience: Game functions, but the moving the knife with the mouse was really confusing.

Art and Design: This is a really neat abstract minimalist art style. I really like it.

Overall Fun Factor: Watching the awkward physics played out was a delight honestly.

As an overall comment: This is rough around the edges, but it makes me think of artists who are earlier in their careers. By not knowing everything, but knowing some things, there's more of this clearly raw energy and intent, which is what I get from