Gameplay: Seems like it was gonna be a mini-game game if taken further. Great job having a how to play page. It is a little buggy though. I couldn't interact with anyone aside from programmer, and after I did the shooting reticle never left.
Creativity & Innovation: Fun approach to the building connections theme by using the game jam as the setting.
Theme Adherence: Solid theme adherence.
Playability & User Experience: Functions ok, and player actions/expectations are clearly communicated.
Art and Design: Solid pixel art approach.
Overall Fun Factor: It was a little too short for me to say much for my experience, but I thoroughly enjoyed the joke about the game jam.
As an overall comment: This is a great foundational submission. The game loads, has a home screen instead of just throwing players into the game, a tutorial screen, and doesn't outright crash. Good work!