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(1 edit) (+1)

I like the premise. Could probably benefit from a bit of polishing.

I felt like I got stuck after falling into the pit with mechaboy. Not sure if that's intentional or not.

I figured out how to get out of the pit and was starting to enjoy the core-game-loop, but then I got hit with game-over, time's up!

Maybe instead of the hard-deadline, you could just deduct points for going too slow.