I played the game for 5-10 minutes and I like it. I think it has potential. However, the switching mechanic is confusing and I would like it to have more meaning and give a clearer sense of what is going on. Maybe you could include a fast minigame or some funny text to make it more engaging. The hunger mechanic is cool, but I think it would be better if we could choose whether to buy food or a room.
Also, I noticed that, sometime, when playing with the wizard, rooms don't have doors to neighbouring rooms. I think it would be better to make sure that all rooms have at least one door connecting to another room. Or at least clarify where the door will be positioned so we choose strategically.
Good game sofar, Keep at it!