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(3 edits) (+2)

As mentioned above, both games are Cellular Automatas featuring an edit mode (where you place cells on a grid) and a play/simulation mode. (where you watch the cells interact)

Cell Machine also certainly helped inspire the artstyle.

However, I actually first discovered Cell Machine after Mechination's rules had already been designed, so no inspiration there. The only inspiration behind the automata's design was Conway's Game of Life.