Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)(-2)

Hey bro, let the developer do his story. This is not the first "Caribdis" inspired out there, and when comparing it to a game like, say, "Marked by Eternity", I feel this game has a clearer idea of what it wants to be, and the things it sets out to do it does to great effect. More originality is not always better, if you don't know how to implement it. If this being heavily inspired by Eternum is a negative for you, that's valid. But that doesn't make heavily inspired things not valid. Some of the most well regarded works of fiction are heavily inspired takes on previous ideas.

(+2)(-5)

my problem is that it was copy-pasting over scenes from eternum and that was very distracting, and yes it has an idea of the story it wants to tell I just want the dev to tone down the copy pasting which it doesn't need, for example why have not Penny appear in the kitchen in that dress? it's a straight rip off of eternum and it was done better over there, there are a lot of scenes at mechanics like that were it's ported over from eternum but without the charm that eternum gave it, and I want more scenes thought up by the dev because those scenes had a certain charm to them, and I wanted more of that.

he has a strength that he has not fully utilized, and I want more of that.

Tldr more originality is not always better IN SOME CASES, but even more so UNORIGINALITY is not always a good thing.

Also did you not read my comment? I said it's not inspired it's basically stealing see the example I gave above.

and again, I didn't say heavily inspired works can't work, Halo was heavily inspired by the likes of Warhammer 40k and Dune and look where it ended up!