Wednesday Update
Today I've mostly just been messing around with the engine, figuring out counters and graphics and the like. I work full time so I don't really have a lot of time to work on the game on weekdays, so I've mostly been devoting my time to learning and brainstorming. I plan on doing the bulk of actually building the game this weekend.
Rose has been doing more work on Gema's character design. I feel like it's really coming together.