woah, i love the aesthetics and sounds. awesome intro.
may be good to clamp camera movement so you dont get too far away from the grid
I accidentally filled the entire grid up with storages... i dont know if that is intended, bc i think the storages overwrote some of the stone i had collected. maybe if there was a way to clear storages you dont want? the storage area was confusing to me at first, that i was marking a location that he would return to. it makes sense in hindsight but not up front blind. maybe just a small explanation or demonstration, showing what happens when a storage is used
the character can get stuck in the working animation even when he is not working if he doesnt have the right amount of stone to create the bricks
okay when the second area opened up the game clicked for me. that is a risky but cool effect, making the intro room so symmetric like that. i like it a lot and it REALLY made me want to keep playing. I restarted to see if I did something wrong so that I could walk out to the trees haha.
I played three times total. Once when I accidentally filled the screen with storages. Once normal. And once to try to go further. Great job, no jank, runs well. Also love to see rust.