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Thank you very much for the feedback! This was my first “real” game outside of a couple of small projects to learn Godot a couple of months ago, so it means a lot that you gave it a try!

The gameplay aspect and level design was definitely where I struggled the most and didn’t quite manage to get it to fit with the story I had in mind, specially in the first levels. Definitely something I will look into improving and learning more about.

About the slowdowns, in which platform did you play? I could only test the windows downloadable version, but decided to include other platforms, and a web version for those who didn’t want to download something from an unknown source (which is completely understandable), but still wanted to give it a try. I’ll look into it anyway and try to update it when the Game Jam is over!

you must be a visual driven person, the general art style is good. The slowdown is on web. On a native Godot build youd hardly feel it on any modern computer with a graphics card! Same as my game! I wouldn't worry about it as a first timer, but learning about optimization is a valuable skill. Very cool!