An interesting submission to the jam. The assets were well made and the music was pretty good. The gameplay worked well once I could figure out what to do.
My main issue lies with how confusing it is to figure out what to do, I had to try a lot of things to realise what a few of the tools did, and I still couldn't figure out what the hammer did. Also you sort of just die and you have no way of knowing why, you sort of just have to guess that the enemy moved onto your tile, but you also have no indication of how the enemies move which would be nice for figuring out how to strategize getting to the end.
Congrats on getting a finished game done in two weeks though!