Hm, I thought I made it so stats wouldn't get so big they break. Oh well, guess I'll have to look into that again
Yeah, that's what I did, at least I thought. Somehow that still went wrong.
Actually, now that I think of it I'm pretty sure I know why. I limited the size stat after applying special effects from spells/potions/etc, so then maybe the problem is caused by your base size before special effects being too big