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I tried the code, it works fine.

Note: it is a godot4 addon and due to the drastic amount of changes between godot3 and godot4 it will not work on godot3

Hey, thanks for responding at all :3. 

Anyways, back than i was using 3.5 not figuring it was for 4.x.  It was my mistake. Sorry for not updating the post.

Thanks again, take care!