All of Emika's games are truly immersive experiences, setting up jump scares, eerie atmospheres and disturbing presences with aplomb - I'm Counting To Six is no different. Hats off to the sound design with this one, from the squelching of mud underneath the foot in the first segment, to the creaky floorboards, clapping hands and other ghastly noises and sounds, the player really gets the feeling they're in a dilapidated house with spooky shenanigans happening around them.
Emika games are fast becoming a solid independent horror game developer, and I can't wait for their next instalment.
The only criticism for 'I'm Counting to Six,' would be the convoluted plot - I wasn't entirely sure if the boy was the witch's son, if they had kidnapped children when they grew up as the townsfolk were responsible for her death, etc - but apart from that everything else was on top notch form.