A fun platformer with short and sweet levels. The last one was tricky, but I managed to beat it. I like how your momentum carries over between portals and that some levels made use of that. If you expand on this game, I think there’s a lot you can do with that concept, especially if you were to add new mechanics into the mix. I also enjoyed the simple art and colors, and the music choice is good.
If I were to suggest anything, I think adding features like coyote jump time and jump input buffering could make the jumping a bit smoother. Other than that, this is a solid, straight-to-the-point platformer. Thanks for submitting!