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It was short, and fun!

Suggestions: Make the border tiles indestructible, and have a more consistent traversal option (like a weak jumppack) to make moving back and forth a smoother experience.


That being said, the transfer objects are a great mechanic. I initially used them to send ores from a distance, but eventually used them to just carry myself there.

The idea is that you use the recoil from the beam as a jetpack! I've seen a few people not get that so will add it to the tutorial if I work on this again.

Oh believe me, I did that and had a lot of fun with it! It can't be used reliably to traverse small distances or to move diagonally. Spamming the jump button is viable, but it's not as smooth as a weak jumppack would be. It's a very minor issue, all things considered.

One bigger issue I found was that my beam ended up so powerful that I punched through the bottom of the level, fell into the void, and couldn't get back up.