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(1 edit)

Nice use of the candle; I like how you can visually see how much time you have left by just looking at it. Some feedback:

- Give the player a way to the move the camera or don't have platforms out of view. There were quite a few jumps to platforms you had to make that you couldn't see because they were not in view. Some of the platforms you had to jump to at the last moment, and some you just had to walk off the platform you were on. So the only way to figure out was by trial and error of playing the level over and over again.