The UI was simple and easy to understand. That art was all very nice.
Since the flavor text was one of the big parts of the game, it would have been nice to be able to bring back the description of the crimes. Once I interacted with the screen, the crime description went away, and I couldn't find a way to read it again.
At first I thought there would be some way to deduce who the criminals are, but I quickly realized that was not how the game was setup. Adding some layer of deduction would make the gameplay more engaging. I know you said this is also an art project, so maybe gameplay was not the primary goal.