This game looked pretty good because I like this style of graphic, but the animations were sort of lame, character design was mid, and the enemies aren't in-depth at all. Dying doesn't have any sort of effect on the game, and it is buggy in the sense of phasing through objects. I like how the shotgun feels to shoot and I like the blood effect, but the movement is so fast and the fire rate is so high that it does not feel rewarding. Overall, the game could be good with more enemies and complexity, but for now, it is a showcase of the developer's potential.