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I have some strange problem on macOS 10.13.6. You wrote that there may be problems, but I'm just letting you know. I would be interested in playing this game. I have made my own engine based on pygame-ce and used it on this jam. I can praise you just for this decision to make your own engine. Good job.

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MacOS should be able to run the game using the fallback AWT pipeline. The recommended default pipeline uses JNI and is compiled for Windows & Linux from C. I patched the error you sent, but in the process found out that the implementation specifics of the AWT pipeline messes up the latter half of the game. It has a different tick rate and a non-perceptual color space, all-in-all I would consider it even more unplayable with AWT. So instead of just pushing a lazy patch for that error you sent, I will try to get the JNI pipeline running on MacOS.