I liked the bouncy boss the best, controls felt really fun (wall jumping + dash was super smooth). Some of the sound effects made me laugh too like the player taking damage as a low boom :P -- I couldn't beat the last boss (and it didn't really feel fair that their bullets could go through the walls but mine couldn't), but lab designs were good. I didn't feel forced to us the abilities and exchange my loadout really. I enjoyed the music too -- felt very megaman :)