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Very cute game! I think one of the most commendable parts are the great presentation and visuals here. It's all very consistent with a doodly look to it.

I find the gameplay can be a bit confusing and slow though, for example, "Defense" as an action does not seem particularly useful and it's also hard to quantify the trade off between normal basic attack versus just Eating. When I use Brownie to try to heal the team, I just take either the same or more damage on the same turn, also invalidating Lick as a move. So perhaps the cards itself may need some more work or tweaking to be more impactful per usage.

Thank you for the feedback! We will look into it and improve it more after the jam.