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it's funny how people get the bad ending.. so.. there are so called two routes.. you can have both of them in this which is a perk i kinda like..

also, i thought that the teacher would be a potential antagonist right from the start.. but nothing happened so i am looking forward to see his development in Blossom City: Winter.. so.. with positive comments out of the way.. all i thought about was that the story loved to be nothing.. outside of that thought, the situations were just way too random to push the non-existent "plot" in a direction and used all of it as a set-up for probably the best scene in the VN which was the family gathering scene even though it's also kinda random and it took way too loooong and had me thought about dropping it when said pay-off did not happen yet.

there's also a same situation of it when i saw that weed dude who appeared as fast as he left, i thought of that dude as a wildcard and that his randomness revealed an important info later on, even though it's not an info that affects the plot.

thanks for the chess minigame cuz without it, i sorta would never even bother reading the whole thing cuz i have adhd and the story was way too boring even if the main character is a bit relatable from hobbies down to mannerisms from the start. cuz all the VN had from the start was to randomly give set-ups and the pay-offs for said set-ups were relatively late.