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I am just as much as a maniac when it comes to storytelling! I really enjoying picking apart stuff and their meaning, a lot of the content in the game had a lot more that I had to cut out due to time, But I am hoping on fleshing out the characters further, especially their motivations and main branching stories with the purpose of giving it a more satisfactory conclusion. 

Is a high praise being compared to World of Horror is one of my favorite aesthetic games including MILK INSIDE A BAG OF MILK which is one of my main inspirations for making games! 

I think the themes of life and death are always really intriguing to explore as well as the themes behind dreams and the subconscious mind.  

If you have any suggestions or advice I am all ears!