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(+3)

I have nothing to say about this VN other than the highest praises, this is truly amazing. I love Griff so much, I have cried over this man already multiple times and reread his scenes even more times. His theme alone is just...perfect. It captures so much emotion that goes beyond words and I just need him so badly. The rest of the VN is great! Music, especially, I think, gets used so intentionally here and is to a degree that you just don't see as consistently in other VNs. Not to mention the art, sprites/their alterations and CGs alike are so impactful to getting the feeling behind everything.

*SPOILERS*

One thing I was curious about though, does route select sorta occur twice depending on who you hang out with after day one? I think it was said before that it wouldn't but when you go onto Griff route/hang out with no one and are free for Griff in the morning, it seems like you have no actual choice to make whereas hanging out with Ranzo gives you a choice between him and Griff. Will hanging out with Billy/Joe also leave you with only Billy/Joe + Griff as choices or is that just a temporary thing that'll change once their routes get updated?

(3 edits) (+3)

Vague spoilers for current Chapter 2 content:

Chapter 2 was originally going to have a choice to switch between any route at the pub. This was done so players didn't feel "locked in" through one decision. While this was a "fair" way to plot out a multiple-choice game, it didn't make for a very interesting or relevant way to tell this one.

The choice has since changed so that after spending a day with Joe, Billy or Ranzo, you can choose to switch to Griff. If you choose Griff on day 1, you're set on that path.

A lot of the planned "hybrid routes" didn't have a lot of payoff on their own and left a lot of established plot hooks hanging. With others needing to be re-established in the next chapter, it felt messy and unfulfilling. However, as an outsider to the group, Griff can explore those setups from a different perspective.

Griff's route being a lock-in (with a choice to switch to it from others) is also a way to show Riley's infatuation with him. Though it's a choice-based game, the player is still only in control of someone with their own wants and biases.

Simple summary: picking Griff's route means you're on Griff's route. You can switch to him from any other route in the second chapter, with some differences based on who you picked first.