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(1 edit)

I'm really torn on this one.

The overall presentation is just dripping with cool factor. Very few games make me go " Now that is just the embodiment of cool ". This is definitely one of them. Visuals and music as a whole are great.

I like the main mechanic, however it seemed to not hit anything sometimes. ( Even with the tutorial boss )

The character designs for the bosses I encountered were very cool. Unfortunately I wasn't able to get past the second boss even after a few tries ( the boss which was a bunch of hands ) because it keeps going to the top of the level and doing it's laser beam attack which is honestly unfairly killing me then and there  since I can't dodge at all

I feel like if you had a second control which was something like having the player teleport to the position you're aiming at, it would help a lot more in terms of both positioning and mobility since it would also act as a dash. Especially since you're basically in bullet-time when aiming

As it stands, I think this game has some killer ideas and definitely has the style to back it up, but some of the design could've been better