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This was pretty good, although I did get the car stuck on only slightly raised geometry at one point, which took far too much forward-and-reversing to clear - I'd suggest putting a "shove car" contextual command in there somewhere.

Aside from that, this was a pleasant surprise, nice work 👍

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Thank you for your feedback!

A mechanic to push the car if it gets stuck is a great suggestion. Do you remember roughly where you became stuck?

Very glad to hear you enjoyed your playthrough. We plan on delivering future updates that enhance QOL, so thank you for your suggestion, it goes a long way!

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I got stuck on a slightly raised piece of ground roughly in the centre of the map (it looked like a separate mesh rather than part of the geometry of the terrain). Presumably the technical issue was that the car was elevated in such a way that none of the wheels were able to gain enough traction for the car to start moving again 🤔

(Now that I think about it, I didn't try melee - that's a pretty mighty foot Caleb's got right there...! If melee doesn't already work on the car yet, that could be a thematically consistent solution... 😁)