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Pretty standard game but well executed. I do have a few pointers to give you :

Putting a "front parallax" in an endless runner that is the exact same color as the background and actual obstacles is a bad idea. Took me like 30 seconds to understand which "layer" I was supposed to care about. It did become obvious once the big obstacles started showing up.

What is the use of the mouse pointer ? It's cute and stuff but I didn't see anything I could click on.

In a runner game it's preferable IMO to have "smooth" controls instead of sudden transitions between three heights.

Otherwise I like the character designs. Audio could use some work but at least there's something.

If you like RTS games, I also would like some criticism on my own entry. Maybe a rating too while you're at it :)