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This is a really neat little hyper-light-like! The piano music at the start and end was really great. A few things to consider:

  • The basic attack doesn’t have any forward momentum, which makes it feel a little stiff. Adding a tiny bit of movement to the basic attack (stopping if you hit an enemy) could improve that feel a little.
  • It looks like not all your sprites are ‘point’ filtered (some look to be using the default ‘bilinear’ filtering), resulting in blurriness of pixel art. I think the 4th boss (the lady with the sword) had this issue on her sword animations.

Some of the VFX are really nice. I like the hit sparks when you land a sword slash, and the main player’s animations are solid!

Games like this hit home for me, because I got inspired to start making/releasing games when I first saw hyper-light drifter, and it feels like this game takes a lot of inspiration from that game. Nice work, like others have said this game has a solid foundation.