This is a really neat little hyper-light-like! The piano music at the start and end was really great. A few things to consider:
- The basic attack doesn’t have any forward momentum, which makes it feel a little stiff. Adding a tiny bit of movement to the basic attack (stopping if you hit an enemy) could improve that feel a little.
- It looks like not all your sprites are ‘point’ filtered (some look to be using the default ‘bilinear’ filtering), resulting in blurriness of pixel art. I think the 4th boss (the lady with the sword) had this issue on her sword animations.
Some of the VFX are really nice. I like the hit sparks when you land a sword slash, and the main player’s animations are solid!
Games like this hit home for me, because I got inspired to start making/releasing games when I first saw hyper-light drifter, and it feels like this game takes a lot of inspiration from that game. Nice work, like others have said this game has a solid foundation.