thank you!
and yeah, i'm currently in the process of reworking the physics for a post-jam update (updates?). the current system is a mix of copying code from older unreleased projects and "eh, this feels fine enough for now".
i'm also planning to add wall jumping, potentially a 2nd jump, more/ better stages, and reworking the numbers on some of the attacks (in this context, the up-air, which is meant to be a sort of recovery)