there are 2 .tap files - try them both - different emulators complain about the first one... The one with the '-' in the name seems to work better - all I did was add a 'clear 32767'...
Viewing post in 3D Monster Maze in Colour - for the ZX Spectrum comments
Seems to be a problem with line 1050 where it lprints. Remming that line out and unremming the print anyone there line gets it working but the direction keys don't work once in the game. This is on a 128k. You can't break out of line 1050 in 48K mode, this is on a Toastrack rom in a Harlequin 128K
If we can get it to run OK the save lines right at the end will be modified to drop it onto microdrive