Happy to see work rolling along! I'd personally love the ability to cancel out of attacks by blocking to give me the ability to panic block / parry at the cost of losing out on a multi-attack combo. This doesn't really apply to power attacks, as you'll only ever use these if you know the boss patterns and know you've got enough time to do one / are comfortable tanking the damage. When it comes to new content to improve the gameplay loop, it seems somewhat difficult since the combat seems simple by design and I don't think there's much that can be done without creating additional combo mechanics or something similar. In terms of lewds, I am a fan of vanilla and FFM, so I'd love to see some more of that, but I do understand that this is a game for everyone's tastes, so I'm comfortable waiting to see if that'll happen. Until then - best of luck. Happy to give feedback.