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(+1)

okay after finally being able to check out the new update, I have a few things to say.
1) It looks amazing on PC, and the removal of the drag-and-drop feature is really good and just feels natural on PC. 

2) The WASD movement is a good addition, but I do find myself still just playing it with one hand if you know what I mean ;)

3) The packaging minigame can be very unfair in some moments, the timer for packaging the food can be WAY too fast, and you just straight up don't have time to package the food items. On a personal note, I do think that the packaging can feel awkward at times especially when you try to go from one end of the screen to the other. If there were a way to also get rid of the drag-and-drop feature in that minigame it might really help it out, but I wouldn't know how you would implement that. 

4) I don't know if you intended to get rid of the ability to make money off of the inflation minigame, but I am currently unable to make money off of it. 

5) Because the inflation minigame doesn't make money anymore, making money to buy food is WAY too slow, although I do really like the fact that the game does last longer because of it, it just doesn't feel right. 

6) I encountered a bug where if you save and quit the game it will reset your energy, making it so you never have to sleep. (I tried it like 5 times, so it wasn't a one-time thing) 

7) I noticed that clipping was less prominent in this so props to you

8) The dialogue was implemented well, so again, props to you 

Overall, the update is still great and most of it did translate well from mobile to PC, the packaging minigame doesn't feel all that good to play for me personally, visually the game looks great and I can't wait for the first full release of the game.

PS: if there is anything else I encounter, I'll probably make a follow-up post 

Thanks alot. I fixed the bugs

I know the drag game doesn't trsnslate well to PC so right now i gave you more time and you get more money from it. Not a perfect solution but good enough for now.