i think attack should be easier to acquire, and enemies should do more damage, otherwise encounters get longer instead of harder, which becomes boring rather quick
also i love full hollow 5 dice builds, so very epic
heavy dice are kinda meh, some times they are useful, especially on block dice, but on boosts you can’t keep too many dice for the next rounds, so you can only plan ahead unless you have a 5 to 8 dice deck, or by having several of the same type, which is kinda boring and turns them annoying if you want a larger deck