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(+1)

Thank you for giving the game a try and for the comment. I appreciate it! Yeah, I guess the way the game does branching is a bit weird. Back when I made it, I thought that people would basically play it on and off and try out different choices each time, but it's a bit of an iffy assumption in retrospect.

The game tries to be kind of obvious about where the branching goes wild in chapter 2, but it's also affected by your chat with Bryn in chapter 1, so it's not super easy to figure out for casual replays. The game branches to like half a dozen different directions there, and the routes tend to be quite long and distinct until they converge. But it's mostly lost potential because people don't have too much motivation to replay the game.

But, well, I struggled with game design back then even more than I do now, and the game is rather unconventional in many ways too, so it was hard to tell. It's easy to think that just throwing in a ton of branching and content is a ton of value, but in hindsight it was too much work considering the benefits for a typical player. 😅
(+2)

Thank you, that makes sense! I will say that I am satisfied with the ending I've gotten and if I don't end up seeing the others, that's fine. I appreciate you trying something a little different both in terms of gameplay and story beats.