Hey! I've tried the game again. It worked this time.
I enjoyed it. I had the most fun when i tried to get through a level as quickly as possible. Maybe a scoring system based on how quick you beat a level would be cool. You could even set up an online highscore, competetive players like me might get hooked.
Check out silentwolf for an easy way to set up online highscores without having to host your own server. I've used it for a gamejam before. It has documentation for godot integration.
Anyway, i gave up on Level 8