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A game about punshing animatronics, sign me up. This game offers a fun take on the rhythm game genre with fun and addicting gameplay. I love that it includes a hard mode to challenge the player. The game itself feels very satisfying to play, with some good music that fits the style. 

This being said, there are some small issues I have with the game. These are mainly about communication. I feel like the HP of the player should be located closer to the focus point of the game, because looking to the top left to check your HP is a bit of a risk when playing. Using a post-prosseing effect like a vignette, you could also communicate the HP better with the vignette becoming smaller the lower your HP or do something similar to the call of duty games where blood is displayed on screen when your low on HP. I think an audio indication of you missing a punch would also definitely help here.  Another small problem I have is that it is difficult to see when the anamatronics are in range for you, punch. This makes it a little difficult to time the punch right. However, this might just be because I am less experienced with these types of games. 

To add some possible suggestions to make the game even better, I would also maybe add in a voice line that plays at certain milestones (every minute or so) to encourage the player more.

When it comes down to it, this is a fun little game that is very addictive, and you can definitely take my word for it that I am going to try and get to 3 minutes on hard mode.