WOW. Just WOW. This isn't even a prototype, this constitutes as a full-on GAME! This was mindblowing, I spent roughly an hour on my first playthrough and even replayed it a second time. It could be considered unintuitive for any first-timer but it feels very rewarding to figure stuff out on your own and, personally, the "no handholding" way of presenting the gameplay really adds to the inmersion.
<<<<MINOR SPOILER WARNING>>>>
I only got a bit stuck when having to [install the thing]. Spent roughly 10mins trying anything thinking I was softlocked only to then check my reports for the very first time in the whole game.
I managed to get the ending 1/2 and the bad ending and tried to get the good ending by resetting with my newfound knowledge. Right when the locator became usable, I got reports from [the two names]'s locations. However, I tried to use these reports to catch anyone's attention but didn't manage to prevent [the first incident] from happening. Also, I liked the attention to detail when trying to locate [you know what] ;)
Anyhow, this game was an absolute experience. From the strong identity, the well thought out story, the artstyle, the music/ambient, the sound effects, even the jam's theme is well included... I... I cannot understand how this was done in just two weeks! Baffling stuff, keep it up!