Cool Concept, but please add an aiming trail or something along those lines. It's too unpredictable! Also, it's impossible to know what is ahead of you, which makes aiming even more difficult when you don't know where you will end up. Also, I think the player should attach to green blobs, regardless of the head that touches them. It's already difficult enough, so little details like this could definitely improve the experience. By the way, maybe add a power indicator and make the charging slower, as I feel I'm either going to overshoot, or undershoot my jump. Now if you're instead aiming for 100% maximum rage no modifications are needed.