It appears something goes wrong with the game when trying to actually get into it, at least on my end. Mouse sensitive always gets set to as low as possible, even when I adjust it to as high as it can go in the settings. Equally, the door at the end of the hall won't open when I press E on it, or follow the instructions to "keep running."
Viewing post in inMOTION - Alpha Test Demo comments
That helped a lot, and now it seems to function normally. Well, mostly normally. I put in a survey. You got a great idea here, and it seems like you'll go far with. But the physics make me feel like a Bethesda NPC. There's a lot of jank that needs to be toned down, though I understand this is an absolute alpha and in no way reflects a complete project. Can't wait to see what comes next!