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Damn, I could not beat Corvette. Might come back to this later to try again. It’s pretty rough to have to start all the way from the beginning when you die.

I love the first and second boss’s attack patterns. The variety in the patterns is great, as well as how each pattern forces you to move in a slightly different way. The exchange powerup is also a really cool idea, I didn’t realize it swapped my bullets with the boss’s until I’d picked it up a few times. I initially thought it just gave me a powerup, but this is a cool application of the theme.

I like how the stage distorts and colors itself according to the positioning of the bullets and player. I had a hard time reading Corvette’s ‘missile rain’ attack; Consider adding some kind of indicator or shadows to the ground where the missiles are going to land. Without that, it was hard to tell where on the field a missile would land until it was a little too late.

Really nice work, the attack patterns were all really interesting and genuinely fun to dodge.

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Thanks for playing!  Be patient and make sure you pickup the weapon exchange when the boss is close to you and as stationary as possible  so you can land as many powerup bullets as possible...  It will help you make short work of the Corvette! 

That's a good suggestion for the missile attack - thanks!