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(4 edits) (+2)

Old school top down shooter game, or with the name they use nowadays a bullethell. I'm not particularly a fan of this genre but nevertheless a fun game which you don't have to think so much. I like the boss design but player ship is sticking out a little. It's too big for this kind of game. This makes it hard to evade projectiles although  i think you made the hitbox of the ship smaller to mitigate this.

Controls of the game are very responsive. It's pretty good in terms of gamefeel, the feedback and all. It really is a good game to relieve stress after a hard day at work.

Theme of the jam is implemented very well. There's 

When you compare it to the top tier games of the jam, i think it's close to B tier. So i scaled the ratings according to that. But if i judge this game independently of this jam, i think it's a very solid game. I appreciate the hardwork and time you invested in this project and wish you good luck on future projects!

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I don't really understand what "Top tiers" and "B tier" means in the context of this jam, so "scaled the ratings accordingly" sounds like it implies that the jam's games are not all on an equal playing field. Oh well, ultimately your ratings are up to you. Glad you enjoyed the game and thank you for the detailed feedback!

(1 edit) (+1)

I think that came out wrong. Could be a wrong choice of words maybe, sry if i offended you, that wasn't the intention. I used the word "top tier" in a subjective manner. In another words i tried to say "This game is good but there are better games than this one in this jam in my opinion,so i need to rate this game according to that scale". That's my own sense of scale. Reviewing and rating a game is a subjective thing, it's not generally valid. Someone else may think that this game is the best game of the jam and they're entitled to their opinion. Also in a competition there's no such thing as "equal". It's against the nature of competetion, otherwise all games should be No 1 game of the jam. In my opinion your game is better than my game, i don't exclude my game from this principle either.

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Thank you for the explanation ^^ I agree that reviewing/rating a game is subjective no matter what, and as long as the rater applies same logic to every game they play, there's no problem with that imo. Personally, I base my ratings off of "expected quality for the jam" and rate higher/lower depending on if there are issues or a game performs a lot better in a category to the point it feels like part of a full game. I think our rating styles are similar for this reason, I just apply it to each criterion individually and don't take other jam games into account.

By "equal playing field" I didn't mean that "every single game can win" but rather "exactly 1 game can win, but everyone has a chance regardless of how good/bad the game performs in a specific category", hence the multiple voting criteria. A game could generally be rated 1 star in art for instance, but 5 stars in everything else, and it wouldn't disqualify it from winning. No offense taken, just wanted to understand your point of view and share mine. Thank you again!