The lack of a gameplay loop and a goal really harms the game in my opinion. The theme seemed to be hardly present at all except for in the description. The graphics look fine other than that they are overly blurry. The ideas are good however and I can see it being a fun game with more time and work put into it. As of now I can't rate it very high, but keep at it!
Viewing post in Janus's Labyrinth jam comments
Thank you for the feedback.
Yes, I agree. A game without a proper gameplay loop is not a game :)
I still wanted to ship it - it's the first jam I properly attended and finished.
Graphics was by choice. 8-bit pixel art and a retro-like shader to simulate an old TV screen. I grew up playing Zelda on the NES :)