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(1 edit)

There is a bug in the game that ruined all the idea... I just had no time to test it due to build problems (oh, those shader variants...). So there's a point in the game when the captain hears strange sounds and assumes that it's his engineer Mira. After that a player should have been asked a question: to trust her or not? Depending on the answer the game would've teach a lesson. The panel with the question simply doesn't show up.