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When you finish a level for the first time, the navigation system automatically appears, letting you choose from the different exits available. You can cancel this navigation by pressing B, this is probably what happened. Just press START to bring back the navigation.

At some point early in the development you could make the navigation appear by hitting an opened exit, but this was annoying when you wanted to replay a level, so I removed this feature. In the full game there will be some 'maze' levels that you must hit the exit to get to the next level, but for the normal levels in the demo you have to press START.

Sorry for the confusion!

(3 edits)

Thank you and apologies for my confusion! Ok, but how do I choose a navigation exit? The only button that seemed to work was B to cancel.

I figured it out, just press Start to select the direction to move and arrow keys to change the room.

Maybe a message on the first dialog would be helpful for new players. :)

The first dialog was a box with an arrow pointing up, so I pressed UP on the controller but nothing happened. I didn't realize you could press Start for anything besides pausing the game.

Btw, I really like this game. :)

Making good and intuitive game mechanics is an art I have yet to master! Your comment is really helpful. I did put a small explanation in the haunted village, a ghost is telling the player to press START to choose a path, but it should probably be at the beginning. Thanks a lot :)