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(+1)

Cool idea with the button smashing. Seems like maybe you can walk through the cameras and sometimes nothing happens? Or maybe that's just a bit of a warning, and letting the player get by with a bit of being spotted.

Well done, nice game loop!

Hi there! Thank you for the nice feedback. There could be three reasons why the cameras sometimes do not trigger:
1. There is a one seconds grace period, so if you don't stay long you can get away.
2. The red indicator is not entirely accurate, since it does not show if there are objects blocking the view
3. The indicator is a little bit bigger than the actual camera view

Oh ok that makes sense. It's nice that you put in that bit of forgiveness, I think it'd be a bit hard without it