I guess I could try, but I won't be able to check if anything works correctly, as I don't have a Mac...
Edit : I can't find it in the Unity Editor. I'll keep searching but I can't guarantee that I'll make that build.
I'm actually not sure if Unity can build a macOS version in the Windows client. To check you can go Unity Hub > Installs > Choose the specific install you used to make this game > 3 dots in the corner > Select and download macOS build support files > Reopen project in the Unity Editor > Open Build Settings Window > Choose Windows, Mac, Linux Standalone but change target to macOS X > Build