This game reminds me of an old 80s game,
What inspired you for this game? otherwise really well done :)
Thanks Heellmet! I appreciate your feedback.
As far as inspiration, I don’t really know where it came from. Mostly I was trying to whittle down the scope of the game. So an elevator meant I could get multiple doors in the game without player movement. The first person aspect ratio meant no player character art. I also thought, turn based combat is pretty simple, so I could get it up and running fast.
Thanks for playing! :)