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This game reminds me of an old 80s game,

What inspired you for this game? otherwise really well done :)

Thanks Heellmet! I appreciate your feedback.

As far as inspiration, I don’t really know where it came from. Mostly I was trying to whittle down the scope of the game. So an elevator meant I could get multiple doors in the game without player movement. The first person aspect ratio meant no player character art. I also thought, turn based combat is pretty simple, so I could get it up and running fast. 

Thanks for playing! :)